If people can’t find what they need or don’t understand what to do next, they leave. In apps and portals, poor UX means support calls, errors and abandoned tasks.
UX design starts with how people actually work, then tests ideas with prototypes before anything is built, which saves time and money in development.
SIGNS YOU NEED THIS
Users get stuck or ask for help often
Your product looks inconsistent
You’re about to build something new
COMMON PROBLEMS WE FIX
Sound familiar?
The issues businesses bring to us most often, and how we solve them.
01
Designs based on opinions
HOW WE FIX ITResearch and testing with real users.
02
Inconsistent screens
HOW WE FIX ITA shared design system and component library.
03
Designs that are hard to build
HOW WE FIX ITDevelopers involved from the first wireframe.
04
Accessibility gaps
HOW WE FIX ITContrast, focus and screen reader checks.
BENEFITS
What you get.
What changes for your business once it’s done properly.
✓01
Happier users
Interfaces that feel obvious to use.
✓02
Lower build costs
Problems found in prototypes, not code.
✓03
Higher conversion
Clear paths to sign-up, booking or purchase.
✓04
Consistent product
A design system shared by design and development.
WHAT’S INCLUDED
Everything handled by one team.
01User research and interviews
02Information architecture and user flows
03Wireframes and clickable prototypes
04Visual interface design
05Design systems and component libraries
06Usability testing
TECHNOLOGY
Tools we build with.
Figma
FigJam
Maze
Hotjar
Storybook
WAYS TO WORK WITH US
01Fixed-scope projectA defined scope, timeline and price. Best for MVPs, websites and well-defined builds.
02Dedicated teamEngineers, designers and QA working as part of your team on a monthly basis.
03Support retainerOngoing maintenance, upgrades and improvements with agreed response times.
With All In OneWithout✓One connected team✕Several vendors✓Free audit and clear plan✕Starting without a baseline✓One account lead✕Rotating contacts✓Monthly reporting on results✕Activity reports
It depends on features, integrations and platforms. After a discovery session we give you a fixed estimate for the first phase, so you know the cost before work starts. Our general project minimum is $1,000.
An MVP often takes 8 to 12 weeks. Larger platforms are delivered in phases, with a working demo every two weeks.
Native apps suit products that need device features, offline use or app store presence. Web apps reach everyone through a browser and cost less to maintain. We recommend based on your users and budget.
You do. On completion and payment, the code, designs and accounts belong to your business.